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Short term Elliott wave view in SPX suggests that the rally from 1/23 low is unfolding as a 5 waves Elliott wave impulse structure where Minor wave 1 ended at 2301, Minor wave 2 ended at 2267, and Minor wave 3 ended at 2400.98. Internals of Minor wave 3 shows an extension and subdivided also as an impulse structure where Minute wave ((i)) ended at 2289.1, Minute wave ((ii)) ended at 2271.6, Minute wave ((iii)) ended at 2371.54 and Minute wave ((iv)) ended at 2358.96. Minor wave 4 is unfolding as a double three where Minute wave ((w)) ended at 2375.4, Minute wave ((x)) ended at 2389.9, and Minute wave ((y)) of 4 is in progress towards 2352 – 2358 area before Index turns higher in Minor wave 5. We don’t like selling the Index and expect dips to find buyers in the area above for another push higher in Minor wave 5 or at least a 3 waves bounce.

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Hello All,

The maximum safe dosage in a healthy person with a good (and unloaded) liver is 4 grams a day. If not treated quickly, a single 10 gram dose (or multiple doses adding up to 10g within 24 hrs, or 6g a day over 48 hours) is likely to result in liver toxicity, followed by death in a coma 3 to 5 days later.

The "standard percocet", meaning the Percocet version most commonly prescribed is known as a 5/325, which means 5 mg oxycodone plus 325 mg APAP. There are other combinations of each component, but none have less than 325 mg APAP.

APAP is responsible for more ER admissions for overdose than any other drug in the US, the UK, Australia, New Zealand, and other countries. In the US and in the UK, it is also the most common cause of acute liver failure.

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sitting there doing nothing but auto shot and having his pet attack earns the same amount of xp in a dungeon as the tank who is doing 50% of the groups damage as well as doing the majority of work. I am lvling a feral tank atm, was recently in an SM group where the 3 dps were afk half the time, and when they were participating it was extremely poor performance. The healer and I essentially 2 manned the place. So, does anyone else think tanks and healers should receive an xp boost for perfoming that role? Similar to the goodie bag tanks and healers can get at 85. This would also speed up que times which would make everyone happy  And to those who say "tanks do more dmg than everyone at low lvls because of vengeance and aoes", it is true they do a fair amount of damage but a dps who is actually trying can still come close to or exceed the tanks damage. Just tired of carrying lazy players

 

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Hi All.

Had to do a complete re install of windows last night and got me thinking about how to handle my storage on this new install.

I used to have 4 SSD and 1 HDD all separate under their own drive letter.

I sarted to look into ways of combining the storage area I have on the SSD's and came across the different ways it could be done as per the title. For clarity I have one SSD with windows (wont change) and three SSDthat simply hold Game installs (one for steam, one for Origin and one for other games)

My question is what way of doing it would be the best and is there any performance impact on the drives themselves? from my reading I understand the following

 

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Posted by on in Blog

sitting there doing nothing but auto shot and having his pet attack earns the same amount of xp in a dungeon as the tank who is doing 50% of the groups damage as well as doing the majority of work. I am lvling a feral tank atm, was recently in an SM group where the 3 dps were afk half the time, and when they were participating it was extremely poor performance. The healer and I essentially 2 manned the place. So, does anyone else think tanks and healers should receive an xp boost for perfoming that role? Similar to the goodie bag tanks and healers can get at 85. This would also speed up que times which would make everyone happy  And to those who say "tanks do more dmg than everyone at low lvls because of vengeance and aoes", it is true they do a fair amount of damage but a dps who is actually trying can still come close to or exceed the tanks damage. Just tired of carrying lazy players

 

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